THIS UPDATE IS ONLY FOR THE ORIGINALWINGS: OVER FLANDERS FIELDS v1(known as WOFF1)The above is the MAIN UPDATE FOR WOFF 1 ONLY. DO NOT USE ANY OF THESE UPDATES ON WOFF ULTIMATE EDITION! Please see: WOFF “History of changes” for more detailed info on what has changed. After install it will show as Version 1.27 - 4207.3 in Workshop area (bottom of page).For other versions of WOFF see click the Download button above in the page menu.
INSTALL INSTRUCTIONS: IMPORTANT: Make sure you exit WOFF completely. Download the required update / patch, and save it to a folder on your hard drive. Make sure it has fully downloaded (check the size is correct). Then open the zip file. You must "Extract" or copy the file inside the zip to a new folder location on your hard drive - do NOT try to run it from within the zip. In Windows Explorer browse to the folder you extracted the file too, and double click on the new update patch file to install the patch. (Windows 10 : if you get a pop up titled "Windows protected your PC" click on "more info" and then click "Run Anyway" to run it). Follow the prompts to install, and update your chosen product to the latest version. Once completed successfully run WOFF and go to Workshop menu, check the add-on version bottom left area it should display the new version, or for WOFF Expansion patch, check the version in bottom right of the workshops screen. See above for the version number or the WOFF 1 History of changes.
DOWNLOADS FOR WOFF (version 1.x)
MAIN UPDATE V 1.27 15 September 2014Download: click iconWingsOverFlandersFieldsPhase4_PatchV1.27.zipSize: 222 MB (233,604,056 bytes
There are no updates for Add-On 1 2 or 3
available for use with WOFF1
Upgrade to WOFF UE to get further updates, add-ons, features.
(click mouse to remove this overlay page). WINGS OVER FLANDERS FIELDS HISTORY OF CHANGES * * * NOTE: Latest update always includes ALL previous improvements, changes, and fixes! * * *Latest additions shown first:15 September 2014 Ver 1.27 4207.03 (current release, also includes all the releases below!)1) Added support for Windows 10 by adding a new feature to enable AnKor's DX9 Enhanced Shaders in Workshop. Gives real-time self-shadowing for aircraft in sim.Other Windows versions can use either Default Shaders or DX9 Enhanced Shaders, but if you have issues disable DX9 shaders in Workshop. Note contains an early version of AnKor's shaders (a much more advanced version comes with WOFF Ultimate Edition.08 May 2014 Ver 1.26 4207.031) New Feature : added pitot to starboard outer struts in both Sopwith Tripe types.2) Aviatik was not able to fire well on starboard side - we were able to slightly improved gunner response now. Note the Prop is large and takes up a big area of that gun's view. He still will not fire when gun is anywhere close to shooting at the prop arc. Also if target is not close enough distance he will not fire.01 May 2014 Ver 1.25 4207.031) Air-starting an escort mission sometimes results in aircraft collisions between escorter and escortee flight - fixed.2) Bug with Late type DH2 skins fixed.3) Strutters can now be claimed in 1918 (French Squads used them well into 1918 despite the RFC/RAF withdrawing them from front line duty end of 1917).4) Balloon Busting missions: Squadron Flight 'balloon damaged criteria' too stringent and so often the correct designated balloon was not being credited.5) Improved assigned mission ground targets criteria for AI kill credit.22 April 2014 Ver 1.24 4207.031) Blipping engine sometimes caused AI to choose new leader and reform - fixed.2) New feature: BE2c and BE2 early, improved models. Revised wiring and tweaks, and skins updated to match model changes. (Training versions not changed at this time).3) Eindecker as Escortee / Escorter Altitude revised (Eindeckers were losing altitude when trying to escort - fixed).4) BE2 engine sound fix for certain RPMs. (V1.23 1.24 4207 not released ** Internal only, incorporated into 1.24 **)10 April 2014 Ver 1.22 42071) Shusta's and Schlasta's were erroneously attempting to be escorted by 2 seaters - fixed.2) Fixed a database issue in RAF-85.8 April 2014 Ver 1.21 42071) Addressed a bug introduced in V1.20 where some pilot squadrons lost too many pilots due to excessive transfers.2) BE12 Model improved.07 April 2014 V1.20 42071) Increased 2-seater OOB (Order of Battle) weightings so you should see more 2-seaters in the air compared to fighters.2) Adjusted Albatros FMs. Improved basic turning abilities, adjusted weights / loads, general improved performance.3) New feature: added new throttle lever (and direction fixed -thanks JFM) in all Albatros craft. 4) Model issues fixed: Fe2b missing wing wires re-added. Also Fokker DVII series had a minor VC fix. Albatros D.II windscreen was missing in outside view - added one.5) Fixed a Transfer Data Error bug (RFC28).6) Sopwith Triplane FM adjusted - the incorrect settings also broke AI formation flying - fixed.7) Other minor fixes for a few aircraft, such as prop strike contact points.25 Feb 2014 V1.19 42071) Quick Combat screen does not blank out correctly when launching a flight - fixed.24 Feb 2014 V1.18 42071) Nieuport 23 Skin lookup implemented2) Claims of more than five caused a runtime error in the logging module - fixed3) Independent gun firing sounds on some Albatros versions fixed.10 Feb 2014 V1.17 42071) Machine replacement rate increased and a bug in logistics fixed that could cause new craft to not arrive timeously.2) SPAD VII and SPD XIII : top speeds and engine HP power revised. SPAD XIII is 220HP, SPAD 7 is 180HP.3) Bristol Scout : eye point alignment with gun sight improved.03 Feb 2014 V1.16a 42071) Logs and Debrief now reflect the 3rdParty/Extended mission type description.2) New 3rd Party Mission selection area was "showing through" the key chart if displayed - fixed.3) Bug introduced in 1.15 - player cannot die in campaign - fixed4) RNAS10 database error - caused an error shown on joining RNAS10 as a pilot at earliest start date - fixed.5) Se5 and all variants Exhaust Emitter locations revised. Engine starting smoke and fumes will show from correct location now.31 Jan 2014 V1.15b 42071) New feature: Dot Labels max range implemented on all Dot Label modes (i.e. Idenity+Dots label mode, and Dot label only mode).2) Default Dot Label colour changed to grey.3) Resetting WOFF no longer erases the Addon pack registry version numbers.4) New Feature: Log All and Log Campaign Only settings functions now have the following effect:a) Log-Campaign Only: If 'Log' in workshops is set to 'Campaign Only' then dying in QC or Scenarios is ignored and no time advance takes place.b) Log-All: If 'Log' is set to 'All' then all flights are accounted for and dying in QC or Scenarios may kill your pilot (other workshop settings dependant) - time advance will also take place.- Note players can always use the Pilot Never Dies tickbox override in the QC and Scenario interface to avoid dying but time advance will always take place in this mode. Your pilot cannot do things without time ticking by ...5) Albatros stall behaviour revised slightly in all versions.6) New feature: Implementation of Extended 3rd party Mission Types setting in workshops; • 'Extended' or 3rd Party Mission Types files are to be located in the folder structure in \Campaigns\CampaignData\MissionTypes• They can be switched on and off (enabled) by the '3rd Party Mission Types' On and Off setting in workshops - default is 'Off' as none are included/supplied in this patch - they are available (see the SIMHQ Forum Mods section links on the support pages).• If an error in these mission type files occurs WOFF will automatically switch back to the normal WOFF mission types on next startup (users will have to exit WOFF if an error in these files occurs - you will be prompted if an error occurs)• If the MissionTypes Folder is missing or removed WOFF again will default back to using the WOFF standard Mission Type files built in. - Folder Structure within \MissionTypes is \Region\BattleRaging and \Region\Quiet (Where 'Region' is the one of 4 regions: Flanders Marne Alsace and Verdun) - All subfolders of \MissionTypes must exist and be populated or an error will occur.7) Some German craft were not being allocated the correct uprated Spandau guns - fixed.8) 2 Seater Rear gunner effectiveness reduced slightly.9) Some Strutter skins were incorrectly named - fixed.10) Some Aviatik skins were incorrectly named - fixed.24 Jan 2014 V1.14h 42061) Improved In-Flight Map implemented.2) Addon Packs Version Number now displayed in workshops.3) Claims 'aircraft possibles' list now includes a year either side of aircraft exit/entry dates to catch those types still in use, or in early Ace use.4) Workshops layout neatened and categorised.5) New Feature: Run Time Map size setting in workshops implemented.6) New Feature: Labels Transition Distance settings in workshops implemented.7) New Feature: 'Dot Label' maximum render distance setting in workshops implemented ;- Long range (Ca 20km) or Limited to Current TAC range (whether TAC is visible or not). Note this a 'Dot Label' and not to be confused with the aircraft model lowest level 'dot' and thus aircraft spotting distances.8) Morane Top speed reduced.9) Camel Low Lod model improved.10) New Feature: Urgent Messages - low fuel level warnings implemented (remember you can toggle messages Shift+D).11) Nieuport24Bis was not allocated squadron default skin in some squads - fixed.12) Mission Target circle of 'successful mission damage radius' increased - Balloons etc should now be correctly reported by the CO as destroyed if they were the target etc.19 Jan 2014 V1.13d 42041) New Map Waypoint Setting was drawn on top of Default Keyguide in WOFF Workshops - fixed2) Player Rank user selection in Auto deployment (when not Training) was not working correctly - fixed3) Fixed the Goggles blood splat - can now be seen again when player is injured in flight.4) Fixed a bug whereby all the buttons in the Intell Room were left disabled when no enemy squads found.5) After a transfer the existing mission type is cleared to avoid an incorrect mission type for new squad.6) Some French Squads now function as Dual Role squads when aces have two seaters and player has fighter.15 Jan 2014 V1.12b 42041) Increased frequency of claims checking and also processed claim backlogs if they build up at home office.2) Fixed a skins bug on the Nieuport 24 Basic variant (4 variants now not 3).3) When enlisting a players Rank is now only limited to the lowest level when going for training.4) Fixed a Nieuport N11 availability bug in ESC102 database file.5) Bombing missions added to 1915 2-seater ops.6) Increased theatre activity in 1914/15/16 and overall weightings.7) Introduced Target performance evaluation as opposed to only waypoint.8) Fixed a bug where quite a few 2 Seater squads would not bomb behind enemy lines when OOB was defensive.9) 2 Seaters are now more aggressive in 1915 and carry out bombing missions.10) Dual Role squads outcomes Details display now accounts for observers in 2-seaters when they fly.11) Missing pilots have no other status messages associated with them.12) Sopwith Camel FM rudder size changed.13) Added ability to add Fokker DR.1 in claim form in 1917.14) New Feature: Top centre Message Display (Shift+D) now indicates when it is turned on "Message Display On" (TAC must be off).15) New Feature: Top centre Message Display now includes Command Responses in addition to Urgent Messages.16) New Feature: Workshops now includes a setting to turn off (hide) waypoints in the in-game map for real hardcore users.17) Differences between Realistic Medium and Easy FM settings in workshops made more noticeable -NOTE: We strongly recommend Realistic setting. Also if you suddenly note a 'difference' in FM with 1.12 check your settings are set to Realistic.09 Jan 2014 V1.11 42011) New Content added: Addtional German Squads. • 8 New German Mixed fighter/2 Seater squads; FA(A) 226, FA(A) 241, FA(A) 257, FA(A) 258, FA(A) 266, FA(A) 272, FA(A) 273, FA(A) 277, FA(A) 281• 5 New German fighter squadrons; Jasta 58, Jasta 59, Jasta 69, Jasta 67, Jasta 68.2) Fixed a Withdrawn Machines announcement bug3) New Feature: with HUD (F5) and TAC (Shift+T) turned off there was no definitive visual indication of pilot status (aural clues aside)• The sim can now display all the Urgent Messages (Shift+D Toggle On/Off) top-centre when TAC Instructor is hidden/off• New Instructor Urgent Message "Pilot health - xx%"• Rendered continuously once pilot health less than 100%Note: The top-centre Shift + D display is used only when the TAC (Shift+T) Instructor is hidden.4) AI was not firing fixed guns intermittently - fixed.5) Player can jam a gun and hand it to the AI - AI can now unjam guns under its control.6) Z key display now shows TAS and GS (ground speed). Formerly it showed only GS but called it TAS.7) New incoming Ace Craft are now announced to Player.8) Transfer Missions: user can no longer airstart and a message is displayed telling player why.9) Promotion rate slowed down.10) New Feature: Implementation of Injury Visual effects and Over G Visual effects, and associated settings in workshops!11) New Feature: Random Dossier Photo selection button added for when enlisting.12) Fixed Albatros D.III, D.III OAW and D.III early, and Rumpler CIV aircraft issue that could affect some effects or sounds from playing when damaged.13) Optimisations for improved performance.02 Jan 2014 V1.10 41951) Aircraft Icon displays fixed in Claims Page when claims are more than 1 page.2) Added a Workshop Setting and xml files for normal or hardcore HUD displays to assist with pilot health notification.31 Dec 2013 V1.9 41951) Added ability to claim SPAD X.III in claim form in 1917 (added entry date to historical database).2) Suppressed benign Medal warning message when no pilot exists.30 Dec 2013 V1.8 41951) Improved Zoom in zoom out (using keys [ ] ) terrain tearing - fixed2) Added ability to unjam Observer gun when in observer seat.29 Dec 2013 V1.7 4194d1) Fixed a bug where forward damaged German fields had Allied craft near the hangars.2) Increased claims to 8 kills in claim form.3) Removed a truck from La Cense field (was from the nearby obs balloon).4) Ranking sometimes allocates a different craft to wingman as what is allocated to player and causes offensive duty exceptions - fixed.5) Various skins not loading correctly - fixed.6) Improved Auto Enlist search.7) Improved player craft allocation by rank.18 Dec 2013 V1.6 4192g1) Fixed a default skin bug that prevented 1915 French default skins from showing.2) Added in more French default skins for Strutters and Morane.3) Improved integrity checking of Observer and Pilots numbers in Pilot Dossiers.4) Fixed the DR1 Aileron texture mapping bug.5) Fixed AI that were sometimes swinging/colliding excessively due to high winds. Previously fixed in 1.3 but some instances in some conditions 6) Sorted some naming errors in awards system - awards should be shown properly now.7) Fixed a bug in American Training - craft not found error8) Fixed availability of some aircraft types for selection in claims form.16 Dec 2013 V1.5 4192e1) International Users should no longer have to change the OS Number decimal place from a comma to a dot in Regional Settings2) 'Modal' Error in Details screen when viewing pilot fixed3) When a pilot dies or is captured his last claims should now be evaluated4) When a pilot dies or is captured sometimes an invalid music track is selected and results in beeps - fixed5) When returning from a mission sometimes a black screen was shown (skipped with space, esc)6) Fixed a skin bug with the DH2 m16 craft.7) Addressed a possible bug with mission GFlightTime read from outcomes file.15 Dec 2013 V1.4 41901) Fixed a personal skin bug in campaign.2) Fixed a squad default skin bug for certain craft that have different skin names to craft name in campaign.3) Fixed a 424 file error when dieing in a Quick Scenario.4) Changed the French Air Force name.5) Prompted user that to see full resets from Workshops they may have to exit and restart.6) Fixed a bug that caused an error when deleting the last pilot in dossier if he is deceased.7) Reworked the Modes detection routine to account for unusual TV resolutions.13 Dec 2013 v1.31) Sorted a GPU resolution mode detection issue (TV modes)(WOFF.exe and Toolbox.exe).2) Fixed Key Mapper for small screens and or large fonts and moved file function buttons and reduced size by 120.3) Reduced Wind globally. Excessive winds in certain periods of the war affecting AI flight stability.4) Added greater variance in AI starting hours and flown missions for campaign.5) Fixed a random autodeployment Naval Rank bug.6) Added Mixture Axis assignment option to Key-Mapper Function Tool.7) Fixed Halberstadt DII missing cockpit texture.8) Albatros DV (early) - Left Aileron rogue part removed.9) Albatros DIII(OAW) Struts texture map fix.12 Dec 2013 v1.21) Sorted a GPU resolution mode detection issue.2) Fixed WOFF Key re-mapper: Pitch Eyepoint Up and Down could not be rebound (WOFFKeys.exe).3) FOV settings causes aircraft bdp gen errors (CFS3 memory issue). Removed option for the moment.11 Dec 2013 v1.11) Ensured German Marine squads had Marine Ranks.2) Added support for non-English OS settings.