OBD Software's goal is to produce fabulously
immersive and long lasting flight simulation
software. This provides ultimate value for money.
Compare over a decade of work put into what is
the culmination “WINGS OVER FLANDERS FIELDS
BETWEEN HEAVEN & HELL II” and the immersion
and history and all it is, to the price of a couple of
take-aways. Flight sim releases are very rare
these days as but we are dedicated to producing
them so please support us!
Current Team Members:
Core Team:
Mark "Winding Man" Andrews
Project Management
WOFF Interface Code, including Dynamic Campaign
Code and more.
Database Management
Concept Design
Terrain & Scenery Artwork
Aircraft Models and virtual cockpits
Ground Models
Weather Systems
Sounds
Software Packaging
Design and Artwork
Support
Main Testing and more
Mark "Polovski" Rogers
Aircraft Models and virtual cockpits
Aircraft Damage Model
Aircraft Flight Models
Design and Artwork
Website, and Content.
WOFF BH&H II FAQ help document
Support
Main Testing and more
Team members:
James "OvS" Romano
Aircraft Textures / Skins
Squadron Insignias
Eric "Graf" Neatherlin
Aircraft Textures / Skins
Former Members who are now inactive/retired
from WOFF development (more further down) :
Ted "Shredward" Harrity
Main Historical Research
Data Collation
Historical Squad Databases.
Mike "Sandbagger" Norris
Aircraft Textures/Skins
Testing
(also thanks for hosting the mods website Mike)
Arto "Paarma" Karttunen
Manager Artwork, original medal graphics etc.
Aircraft Textures / Skins
Cockpit Artwork (WOFF3)
Terry "Makai" Kerby
Aircraft Textures / Skins
Terrain Testing (WOFF3)
And to those who helped us greatly :
Matt Milne - WOFF Full Musical Score - Main OFF
Theme for all WOFF's
Honorary Team Members:
Daniel "Creaghorn"
Cvjetanovic - Sounds, Main
testing. Top Aces info and
research for WOFF 3.
Andrey “AnKor” Korchinskiy - for his DX9
lighting shaders mod which transforms the visuals
in WOFF
Andrey’s DX9 3D shader provides self-shadowing,
and other amazing lighting effects, including real
time terrain and ground object shadows and more!
This is incorporated into WOFF ULTIMATE EDITION<,
and previous versions were incorporated into WOFF
EXPANSION 2 (and improved further in v.206 and
above!) also fantastic improvements for WOFF
EXPANSION 3
Thanks for fantastic work guys!
Special Contributors:
Mark A. Fairchild
MF Ranch
Official Sponsor of OBD Software.
A tremendous help Mark, thanks for making our
WW2 sim a reality!
Jim Miller - Generous use of Artwork, and superb
WW1 photos. Many thanks Jim!
Stuart Coutts : OBD Intro animation - many thanks
Mike “vschoell” van Schoell : Authentic WW1
Movies
Paul Rebuffat : 3D Aircraft Models
Mike Sheeling : 3D Aircraft base model
Greg Law: 3D aircraft base model and ground object
model
Tobias Weber - WW1 photographs
Thorsten Pietsch - WW1 photographs
Steve “Louvert” Larson - extra British airfields and
types
MANY THANKS TO ALL!
Extra Historical Information
Dan-San Abbot
Rick Duiven
Bob Pearson
Mike Westrop
Greg van Wyngarden
Hugh "Bletchley" Baldwin
Rowan Broadbent
and the many WW1 authors out there!
MANY THANKS!
Very Special Thanks
Martin Wright - DXTBMP Applications
Former Team Members who's previous contributions
helped us to be here:
David “Davo” Payne, Paul “Nod” Norris,
Rob “Rabu”, Rob Stevenson
Tom “RexHannover” Milligan:
AI Concept Design and Coding, Coding (In-sim
Interfaces and Systems)
XFM Flight Model System, Flight Models, Software
Packaging / Installer and more
Many Thanks guys we appreciate it!
And anyone we have inadvertently forgotten to
mention - thank you!
: TO CONTACT US
Please read help section and especially the notes at
the bottom of the page and a read through the FAQ
(Frequently Asked Questions PDF) before contacting
us on :
The Email address is an image, to prevent programs
or “bots” from scanning and capturing the email
address. You must type the Email address manually
into your email.
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