© 2019 and 2021 OBD Software
THIS UPDATE IS ONLY FOR WINGS OVER FLANDERS FIELDS -= BETWEEN HEAVEN & HELL II =-
PATCH INSTALLATION HELP IMPORTANT: 1) Make sure you exit WOFF BH&H II completely before install. 2) If you use “MODS” then you must remove or disable them completely before install. Download the required update patch, and save it to a folder on your hard drive. Make sure it has fully downloaded (check the size is correct compared to the size given under the download link). Then open the zip file. Inside you will see the installer application: WingsOverFlandersFieldsBHaHII_PatchV1.13 Unpacked the file is Size: 395,623 KB (405,117,368 bytes) First you must "Extract" or copy the file inside the zip to a new folder location on your hard drive - please do NOT try to run it from within the zip. Next in Windows Explorer browse to the folder you extracted the file to, and double click on the new update patch file to install the patch. (Windows 10 : if you get a pop up titled "Windows protected your PC" click on "more info" and then click "Run Anyway" to run it). Follow the prompts to install. Once completed successfully run WOFF BH&H II via the desktop short-cut and go to Workshop menu. Check the version at the bottom right of the workshops screen. The new version should display as V1.13 Please see the WOFF BH&H II History of changes below. Important: Remove any “MODS” if you have some installed, then install this new update. Optionally re-apply any Mods if they are compatible (check with the author).

DOWNLOADS FOR WOFF BH&H II

UPDATE V1.13 3 June 2021 Download: click the icon Size: 395,623 KB (405,117,368 bytes)
Box image for illustration only, not supplied
Please see: WOFF BH&H II History of changes section on this page below for more detailed info on what has changed. This update ONLY works on WOFF BETWEEN HEAVEN & HELL II. DO NOT try to install on an older WOFF!
WOFF BH&H II CHANGE LOG: (Newest additions shown first) Version 1.13 3 June 2021 1) Fixed a possible error at mission runtime that would sometimes occur for Aces with File Specified AC and Skin. Ensured that the associated Ace skin would be allocated if possible, or if no more aircraft instances available then the generic AC and skin is allocated. 2) Improved Aircraft instance selections for skin allocations to maximise the number of skins per craft type flying in game. 3) BE2c early version - Removed Lewis drums from Observer’s cockpit. Fixed some other small issues. This patch also includes all of the following; Version 1.12 24 May 2021 1) Fixed a ground unit collision avoidance issue for aircraft that are Going Home or RTB. 2) Removed some Telephone poles from a/g_generic_3 type Airfield facilities that would sometimes cause a collision avoidance issue with landing aircraft. Version 1.11 20 May 2021 1) Fixed a ground unit collision avoidance issue for aircraft that would occur under certain circumstances when landing. 2) Aircraft fixes; - Sopwith Strutter A2 - fixed none working compass in VC, fixed broken pulsator. - Sopwith Camel & Camel Bentley version - improved rear wood combing texture seen from cockpit view. - Sopwith Camel Bentley - fixed underneath cowl plate. Version 1.10 14 May 2021 1) SPAD VII - fixed mirrored mapping on the left horizontal. Also improved horizontals and elevators mapping. 2) N17 Bis - fixed duplicate back plate for airspeed gauge in external view. Also added some cockpit parts into LOD50. 3) Revised rain effects for some of the heavy rain types. Version 1.09 11 May 2021 1) Fixed an issue whereby the correct Backclip distance (haze)was not being set for some Quick Scenario weather types, resulting in graphical cloud glitches under certain conditions. 2) Implemented reduced Backclip distances (haze) for medium and variable dynamic weather. 3) Removed the Cloth Hall at Ypres after it was damaged. 4) Improved AI rotary blipping at low engine R.P.M. 5) Fixed a fatal mission creation error with escort flights if the escorting squadron was based at the same airfield as player. 6) Improved briefing text for when escorting squadron is based at same airfield as player. 7) Fixed an issue with a Nieuport 17 Lewis skin. Version 1.08 5 May 2021 1) Further work on Cloud Flicker - flickering should be reduced. 2) Revised Winter Tree Alphas (i.e. less solid trees in Winter). Version 1.07 4 May 2021 1) Fixed an issue with Time Advance whereby days in hospital or days in captivity were not carried over to the following month correctly. 2) Balloon Attack and Defence are now special assignments to B Flight only and take place with a limited number of pilots. 3) Implemented blipping in AI rotary AC and in AI controlled player rotary AC. 4) Revised engine startup and exhaust effects. 5) Reduced cloud flickering - thanks to Buckeye Bob. 6) Revised ground explosion effects. 7) Aircraft fixes; Aviatik C.I, B.II, & 2 Aviatik trainers fixed engine extra parts visible. Se5 series tweaks to lower wing tips. Version 1.06 29 April 2021 1) Revised some terrain tiles. 2) Fixed an error in the landclasses file. 3) Fixed an issue with some of the terrain detail overlays. 4) Revised Manoeuvres usage for Ace Vet and Rookie Pilots. 5) Revised Rain effects. 6) Aircraft fix - Pfalz E.III adjusted prop shaft. Version 1.05 26 April 2021 1) Fixed an issue that caused large aircraft e.g. Caudrons and Gothas, to not take off correctly (CA) 2) Reduced formation form up time after take off. 3) Revised Rotary and Inline exhaust effects, revised ground prop-wash effect. 4) Addressed an issue that caused visual anomalies in the rain effect on misty days. Version 1.04 22 April 2021 1) Fixed an issue that on some OS's would report the AC speed incorrectly in mission replay. 2) Aircraft fixes - SE5 and SE5A Viper, Fixed windscreen glass glitch in external view. Improved gun cover. Se5a Viper also improved external cockpit padding. Version 1.03 19 April 2021 1) Increased mist in rainy weather. 2) Improved bullet hit visual effect. 3) Improved Collision Avoidance. 4) Fixed an issue in QC that would cause large enemy flights to be too tightly spaced. 5) Adjusted DM in a few aircraft to avoid some bullet strikes from own forward firing gun; Hannover, Nieuport 27, DFW, Fokker E.IV, B.E.12 HD (Home Defence) and B.E.12. Small wire fix in BE2c Solo trainer. Version 1.02 15 April 2021 1) Log books should now display the training flights correctly. 2) Varied the range of tree sizes. 3) Fixed a Winter Grassland MOS issue. 4) Increased the volume of player bullet hit sounds and reduced the external volume. 5) Time advance flight simulation 'casualties' should now be accounted for correctly. 6) Fixed some duplicate airfields and some missing airfields in global layers: - 1914; 1918; 1918+4; 1918+9; 1918+11. 7) New Feature: Implemented cockpit shake when guns are firing. 8) Fixed an issue with Auto Enlistment that would sometimes terminate in a blank screen. 9) Fixed an issue that would sometimes render a 'pilot in training' already set to autopilot at mission start, in Quick Combat and Quick Scenario. 10) Fixed an issue that prevented mission replay from working on non-English OS's. 11) Aircraft model fixes ; - Albatros D.I extra rigging wire removed from cockpit view. - BE2c variants minor visual issue with rigging fixed. - SPAD XIII, removed vibration from the Altimeter, improved filler cap in cockpit view, other minor fixes. Version 1.01 8 April 2021 1) Revised Terrain Brightness slightly for Summer and Spring. 2) Revised Autogen Building Lighting slightly. 3) Fixed a runtime issue when the player turns all goggles settings off in workshops.
WINGS OVER FLANDERS FIELDS BETWEEN HEAVEN & HELL II “WOFF BH&H II” History of Changes
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© 2017-2021 OBD Software
THIS UPDATE IS ONLY FOR WINGS OVER FLANDERS FIELDS -= ULTIMATE EDITION =-
UPDATE V1.13 3 June 2021 PLEASE VISIT THIS PAGE ON YOUR MAIN PC FOR DOWNLOAD LINKS
Box image for illustration only, not supplied
Version 1.13 3 June 2021 1) Fixed a possible error at mission runtime that would sometimes occur for Aces with File Specified AC and Skin. Ensured that the associated Ace skin would be allocated if possible, or if no more aircraft instances available then the generic AC and skin is allocated. 2) Improved Aircraft instance selections for skin allocations to maximise the number of skins per craft type flying in game. 3) BE2c early version - Removed Lewis drums from Observer’s cockpit. Fixed some other small issues. This patch also includes all of the following; Version 1.12 24 May 2021 1) Fixed a ground unit collision avoidance issue for aircraft that are Going Home or RTB. 2) Removed some Telephone poles from a/g_generic_3 type Airfield facilities that would sometimes cause a collision avoidance issue with landing aircraft. Version 1.11 20 May 2021 1) Fixed a ground unit collision avoidance issue for aircraft that would occur under certain circumstances when landing. 2) Aircraft fixes; - Sopwith Strutter A2 - fixed none working compass in VC, fixed broken pulsator. - Sopwith Camel (and Bentley version)- improved rear wood combing texture seen from cockpit view. - Sopwith Camel Bentley fixed underneath cowl plate. Version 1.10 14 May 2021 1) SPAD VII - fixed mirrored mapping on the left horizontal. Also improved horizontals and elevators mapping. 2) N17 Bis - fixed duplicate back plate for airspeed indicator in external view. Also added some cockpit parts into lower level of detail (LOD) model. 3) Revised rain effects for some of the heavy rain types. Version 1.09 11 May 2021 1) Fixed an issue whereby the correct Backclip distance (haze)was not being set for some Quick Scenario weather types, resulting in graphical cloud glitches under certain conditions. 2) Implemented reduced Backclip distances (haze) for medium and variable dynamic weather. 3) Removed the Cloth Hall at Ypres after it was damaged. 4) Improved AI rotary blipping at low engine R.P.M. 5) Fixed a fatal mission creation error with escort flights if the escorting squadron was based at the same airfield as player. 6) Improved briefing text for when escorting squadron is based at same airfield as player. 7) Fixed an issue with a Nieuport 17 Lewis skin. Version 1.08 5 May 2021 1) Further work on Cloud Flicker - flickering should be reduced. 2) Revised Winter Tree Alphas (i.e. less solid trees in Winter). Version 1.07 4 May 2021 1) Fixed an issue with Time Advance whereby days in hospital or days in captivity were not carried over to the following month correctly. 2) Balloon Attack and Defence are now special assignments to B Flight only and take place with a limited number of pilots. 3) Implemented blipping in AI rotary AC and in AI controlled player rotary AC. 4) Revised engine startup and exhaust effects. 5) Reduced cloud flickering - thanks to Buckeye Bob. 6) Revised ground explosion effects. 7) Aircraft fixes; Aviatiks C.I, B.II, & 2 trainers - fixed duplicate objects, Se5 series tweaks to lower wing tips. Version 1.06 29 April 2021 1) Revised some terrain tiles. 2) Fixed an error in the landclasses file. 3) Fixed an issue with some of the terrain detail overlays. 4) Revised Maneuvers usage for Ace Vet and Rookie Pilots. 5) Revised Rain effects. 6) Aircraft fix - Pfalz E.III adjusted prop shaft. This patch also includes all of the following; Version 1.05 26 April 2021 1) Fixed an issue that caused large aircraft e.g. Caudrons and Gothas, to not take off correctly (CA) 2) Reduced formation form up time after take off. 3) Revised Rotary and Inline exhaust effects, revised ground propwash effect. 4) Addressed an issue that caused visual anomalies in the rain effect on misty days. Version 1.04 22 April 2021 1) Fixed an issue that on some OS's would report the AC speed incorrectly in mission replay. 2) Aircraft fixes- SE5 and SE5A Viper, Fixed windscreen glass glitch in external view. Improved gun cover. Se5a Viper also improved external cockpit padding. Version 1.03 19 April 2021 1) Increased mist in rainy weather. 2) Improved bullet hit visual effect. 3) Improved Collision Avoidance. 4) Fixed an issue in QC that would cause large enemy flights to be too tightly spaced. 5) Adjusted DM in a few aircraft to avoid some bullet strikes from own forward firing gun; Hannover, Nieuport 27, DFW, Fokker E.IV, B.E.12 HD (Home Defence) and B.E.12. Small wire fix in BE2c Solo trainer. Version 1.02 15 April 2021 1) Log books should now display the training flights correctly. 2) Varied the range of tree sizes. 3) Fixed a Winter Grassland MOS issue. 4) Increased the volume of player bullet hit sounds and reduced the external volume. 5) Time advance flight simulation 'casualties' should now be accounted for correctly. 6) Fixed some duplicate airfields and some missing airfields in global layers: - 1914; 1918; 1918+4; 1918+9; 1918+11. 7) New Feature: Implemented cockpit shake when guns are firing. 8) Fixed an issue with Auto Enlistment that would sometimes terminate in a blank screen. 9) Fixed an issue that would sometimes render a 'pilot in training' already set to autopilot at mission start, in Quick Combat and Quick Scenario. 10) Fixed an issue that prevented mission replay from working on non-English OS's. 11) Aircraft model fixes ; - Albatros D.I extra rigging wire removed from cockpit view. - BE2c variants minor visual issue with rigging fixed. - SPAD XIII, removed vibration from the Altimeter, improved filler cap in cockpit view, other minor fixes. Version 1.01 8 April 2021 1) Revised Terrain Brightness slightly for Summer and Spring. 2) Revised Autogen Building Lighting slightly. 3) Fixed a runtime issue when the player turns all goggles settings off in workshops.
WOFF BH&H II CHANGE LOG: